Tuesday, October 14, 2014

CLUE

I am privileged to work each week with a group of girls ages 16-18 known as the Laurel group.  We were recently in charge of combined young men and young women. They decided to do a live CLUE game. I was pretty hesitant for I couldn't imagine how they were going to do this. It's a good thing they are creative. We spent the week before planning out the evening. They came up with the idea that they would each come dressed up as a character. They then picked a room and decorated it accordingly. I couldn't believe how excited the girls were for this night to happen. They really got into their characters.

Colonel Mustard in the Billiard Room

Mrs. Peacock in the Library

Professor Plum in the Ballroom

Ms. Scarlet in the Kitchen

Mrs. White in the Dining Room

Ms. Green in the Observatory
Just for fun we even had a Conservatory which was uninhabited



and a couple of secret passages. Curtain divided rooms come in real handy.



We decided we would start the evening with a dessert. The leaders, dressed a butlers, grouped all the youth into six groups while the dessert was being brought in......

 But alas, we find out the dessert has been stolen.

The groups are each given a tracking sheet (we came up with the possible answers the week before). They are to find out. Who, What (dessert), When (time),  How,  Where (from what room), and Why.

The leaders randomly decided beforehand the answer for each category. Each Laurel only knew one answer. Their answer was delivered to them by way of a sealed envelope which they opened up in their room right before we started the evening.

The rules of the games where:
  • All members of the group have to travel together. 
  • They go into a room and can ask only three yes or no questions. 
  • They must then leave the room. 
  • They may come back but only after they have gone into another room. 
  • Once a group thinks they know all the answers they come find a butler. 
When a group found all the answers they were then sent outside to find the get-away-car. This was marked by a giant question mark in the car. They had to return with the type of car and the license plate.

The winner got first choice on the dessert, which of course was the dessert discovered as they played CLUE.


By the way Ms. Scarlet stole cheesecake from the Ballroom at 5:42 AM by throwing it out the window because she needed to ask someone out on a date.


Oh and we learned putting fresh fruit on top of the cheesecake is not something we would do again. Not fun to clean smashed fruit out of the carpet. Although, it did give a pretty authentic blood trail if we really were solving a murder mystery.

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